Presagis Creator — Tutorial

In the Hierarchy View, right-click the Header node and select . Name it Control_Tower_grp .

Switch nodes control visibility. They allow the simulation engine to toggle between different states of a model (e.g., a intact building vs. a destroyed building, or changing a traffic light from green to red). Insert a into your hierarchy.

: Organize geometry into nodes like Degrees of Freedom (DOF) for moving parts (e.g., landing gear) or Levels of Detail (LOD) to switch model complexity based on viewer distance. presagis creator tutorial

With your source data processed, you can begin building the terrain within Creator.

He needed trees. Thousands of them. Creating each individually would take weeks. So he opened the tool. He placed one detailed oak tree model, then told Creator to scatter it across the southern slope—random rotation, random scale, 5,000 copies. In the Hierarchy View, right-click the Header node

Presagis Creator is specialized modeling software designed to create 3D content for simulation, virtual reality (VR), and computer-generated forces (CGF) systems. Unlike traditional modeling software used for film or gaming, Creator is optimized for producing files, which are the standard for real-time simulation engines. It focuses on creating optimized, efficient models that maintain high visual fidelity while maximizing performance. Presagis Creator Tutorial: Getting Started 1. Interface Overview

: Access all tools, file management, and quick actions. They allow the simulation engine to toggle between

Creator utilizes unique nodes that trigger specific behaviors in real-time image generators (IGs):