Mount Blade Ii Bannerlord V11012734 [exclusive] | LIMITED |
Prior to this patch, AI lords frequently overfilled newly conquered castle garrisons with low-tier recruits. This behavior drained local food supplies, caused artificial starvation, and lowered prosperity. The v1.1.0.12734 logic caps the percentage of Tier 1 and Tier 2 troops an AI clan will leave in a garrison, forcing them to prioritize quality over pure numbers. This ensures castles can withstand sieges longer without instantly starving out their civilian populations. Prisoner Ransom Valuation
The base prisoner limit for settlements was increased from 30 to 60, with wall level bonuses increased to 30 per level.
Prior to 12734, players could craft a single javelin for 2 wood and 1 iron, then sell it for 68,000 denars—collapsing the entire economy by day 50. mount blade ii bannerlord v11012734
The infamous "Ladder Glitch" – where 50 elite Imperial Legionaries stare at a single ladder while archers clip through the wall – was patched.
: Nearly every perk in the game was reworded or rebalanced to ensure they worked as intended and felt impactful. Order of Battle Fixes Prior to this patch, AI lords frequently overfilled
While most players have moved on to the fully released version (v1.2.x and beyond) which features better graphics, stability, and a fleshed-out storyline, there are reasons players seek out these older builds:
The 12734 build specifically targeted several game-breaking crashes and memory leaks that plagued the initial experimental iterations of the v1.1.0 branch. Major Crash Resolutions Included: This ensures castles can withstand sieges longer without
: Enhances compatibility for custom troop trees without overriding native assets.
While subsequent patches continued to update the game, is often viewed as the "stable foundation" that moved Mount & Blade II: Bannerlord from a "fun but broken" game to a "polished tactical experience." It addressed the fundamental systems of AI and performance, which are crucial for a game that simulation thousands of agents simultaneously.
Set 200 years before the events of Mount & Blade: Warband , Bannerlord depicts the crumbling of the Calradic Empire. This setting allows for a more technologically primitive yet politically complex landscape. The Empire has fractured into three squabbling factions, while surrounding cultures—the aggressive Sturgians, the horse-riding Khuzaits, the merchant-savvy Aserai, the militaristic Battanians, and the heavy-armored Vlandians—circle like vultures.
Mount & Blade II: Bannerlord has come a long way since its early access release. The game has received numerous updates, each adding new features, improving gameplay, and fixing bugs. While it's still in development, the game has a solid foundation, offering: