| Feature | Version 1.4.3.2 | Version 1.5+ (Godmaster) | | :--- | :--- | :--- | | | ✅ Present | ✅ Present | | Godmaster (Pantheons) | ❌ Absent | ✅ Present | | Lifeblood Particles | ✅ Max quality | Reduced in boss fights | | Nail Arts Buffer | 0.2 seconds | 0.4 seconds (easier) | | Traitor Lord’s damage | 2 masks | 1 mask | | Flukemarm’s projectile spread | Wide (harder) | Narrow (easier) | | Memory leak in City of Tears | Fixed | Present in some builds | | Mod API support | Native (Scarab works) | Requires patch |
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Enhancements were made to prevent frame drops in particle-heavy areas like the Kingdom's Edge and the Junk Pit. Patch Notes and Bug Fixes Hollow Knight Download 1.4.3.2
: This patch resolved issues where the Dung Defender’s balls would get stuck in corners and improved visibility for the final Godmaster boss attacks.
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Resolved progression-breaking glitches, such as Hornet Sentinel or Dung Defender getting stuck in walls or corners during Godhome battles.
: This version was pushed as an automatic update for the physical and digital editions. The "second print" physical carts typically come with this version pre-installed. : For a DRM-free experience, search results show several relevant pages
: Fixed random crashes occurring during high-intensity boss fights.
The most practical reason is for older computer systems. Version 1.4.3.2 is explicitly marked as the version on Steam, allowing the game to run on hardware that cannot support modern 64-bit updates.
It is highly recommended to start a fresh playthrough when playing on version 1.4.3.2 to ensure complete compatibility with the game's mechanics and any mods you choose to install. Installing Mods on Version 1.4.3.2